cmiVFX - High End Online Visual Effects Training

CMIVFX | 
2014
THE LEADERS IN HIGH END VIDEO TRAINING FOR THE VISUAL EFFECTS INDUSTRY
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    Exclusive Content

    For over 10 years, we at cmiVFX have been providing valuable lessons in both real world and experimental techniques that define the very fabric of the Visual Effects Industry. Our training material cannot be found anywhere else because we provide you with knowledge from mentors who have contributed to a number of the world's most famous movies, advertisements, and media. We operate based on your participation. Each and every sale funds new lessons and web development. Come be a part of the vfx community and join with thousands of others who have made cmiVFX their indispensable source for visual effects and computer training. (REGISTER HERE)

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    cmiVFX has the fastest growing mentor base from active professionals that are working in the industry today. Our Mentors and educators have built a complete learning experience with each and every video. We are a 100% profit sharing company. When you buy from us, you are buying directly from the mentors! (Join cmiVFX in a fair global partnership today)

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    The cmiVFX Subscription allows for you to get all the videos in the cmiVFX Library for whatever amount of time you specify. Even the new ones! You may subscribe and register just yourself or more than one user, in one step, here:

    New Releases

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    Houdini Craft Automobile System Volume 1

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    Modo and Zbrush Game Assets Workflow

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    Autodesk Flame Premium Migration Guide

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    Living Creatures in Realflow Vol 01

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    Nuke-Mari Workflows

    Nuke-Mari Workflows

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    Lua has become an extremely popular programming language, so much so that its achieved a critical mass of developers in the game industry, meaning Lua skills are transferable from company to company. Thats partly due to its speed and the ease with which developers can embed Lua into a game engine. Steve Champagne takes the viewer through obtaining and installing Lua, Lua fundamentals, and step by step examples of Lua scripts, embedding Lua in a C/C++ application, and extending Lua.

    Houdini Destruction Series: Missile Strike volume 2

    Houdini Destruction Series: Missile Strike volume 2

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    Houdini Fur Tools

    Houdini Fur Tools

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    Houdini Destruction Series: Missile Strike volume 1

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    Houdini Introduction to Dynamics

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    Houdini Cartoon Effect

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    Tutorial Info

    CMIVFX Houdini AI Vision System Large Poster
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    Duration: 03.04.42

    Houdini AI Vision System

    cmiVFX has released its first Artificial Intelligence Brain solution for SideFX Software's Houdini Animation Software Package. This video is a milestone in cmiVFX history, for it is currently the only one of its kind. Our mentor delves deep into the virtual psyche of the Visual Effects Artist's mind by preparing a digital brain solution for a car animation with obstacles. Naturally, since this process is procedural, the end users can take apart this system modularly and build their own characters movements and skills to follow the needs of their workflow. This video will shock some of you long time Houdini users with some methods not commonly seen in the industry. When it comes to Houdini training, you know cmiVFX has something new for you when and where you want it.. just log in and watch. Short Description In this video you will learn how to set up Houdini to operate like a true Artificial Intelligence Solution by diving into some very fun and overlooked tools often forgotten about by the industry. Houdini can be your answer to much more than just Explosions and Dynamic Simulations? Come learn how to make a virtual brain station!


    • CMIVFX Houdini AI Vision System
    • CMIVFX Houdini AI Vision System
    • CMIVFX Houdini AI Vision System
    • CMIVFX Houdini AI Vision System

    Chapter Descriptions

    Vision Node

    In the first chapter we create a custom VOP SOP that is called Vision Node. While doing this, we get a perspective view of the agent in real time with this node so that in other later chapters we can take view data from this node to process AI behaviors.

    Attributes

    In this portion of the video we create some custom attributes that are used for AI system like Behavior attributes and color Attributes to help make our events interesting or stimulating to the eye.

    Agent Mover

    This chapter is where we create another network that is called the "Agent Mover" that allows the Agents to move and turn with behavior attributes and avoid some simple obstacles.

    Car Model

    Now that we have a pretty stable system, we import and setup an interesting cartoon car model as well transfer animation data from the Agent Mover network to move and turn this car through out its course.

    Improve Animation

    This chapter's intention is to create an interesting, useful Digital Asset that is called JK_Smooth_Value to make the car agent animate more smoothly.

    Finalizing

    In this step we fix some bugs and take the car's color from Agent_eye network to apply to car agent character.

    Rendering

    and finally we create some materials and light the scene and import the cache file from the car animation to render the scene.

    About The Mentor

    Sadjad Rabiee is a 3D_Generalist working for various studios and companies as a VFX TD and freelancer for over 9 years. He is an expert in both Houdini and Maya for many years practicing a variety of tasks from the diverse requirements demanded from him by the industry. He is well versed in Maya and Houdini but also Nuke, Motion Builder, Combustion, Vue, Real Flow, Match Mover and many others. Sadjad is also a programmer and has worked with C , Maya API, MEL , Python , HScripts and is familiar with DirectX and OpenGL. He really enjoys experimentation and problem solving for the Visual Effects Industry.

    Project Contents

    All cmiVFX videos come with all the training materials you can need right from our website. No matter what time of day, your location, or how your feeling, cmiVFX will be there waiting for you!

    More Information

    Alternative Rendering Solution called VISION was something our team was impressed about internally. Sadjad completed this lessong quickly and with no delays all on his own. We can recommend him personally for this kind of work. It was a pure pleasure to work with him and we hope to have more from him soon.

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