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Lua has become an extremely popular programming language, so much so that its achieved a critical mass of developers in the game industry, meaning Lua skills are transferable from company to company. Thats partly due to its speed and the ease with which developers can embed Lua into a game engine. Steve Champagne takes the viewer through obtaining and installing Lua, Lua fundamentals, and step by step examples of Lua scripts, embedding Lua in a C/C++ application, and extending Lua.
Volume 2 of this project moves quickly as you create the details of the missile blast, work with materials and shading, discuss rendering, and look at ways to improve the effect.
Laszlo L. Ujvari shows you how to use the Houdini Fur tools to create a convincing Lion Fur Animation and much more.
This project is intense, so get ready to absorb a lot of useful techniques, methods and tricks to mak...
Varomix DaGreit takes you into DOPs land with a fast and furious truck load of dynamics training compressed into a single training volume. We want to give you more education for your money and the video format is perfect for you to rewind and replay as much as you need.
Chris Maynard takes the viewer through an artistic resolution of a strong character model while preserving UV and geometry exporting capabilities to 3rd party apps.N
Become one of the top animators in the VFX industry by unlocking the secrets of Houdini’s node-driven system. Some of the most useful and flexible tools available to the character animator will be revealed in this video.
Vidmantas Brukstus leads you through the making of a line-growing effect. The end result is a digit...
Learn how to build several real projects ranging from digital environments to commercial graphics.
Hirai Toyokazu shows you how to make an anime-style cartoon effect and much more.
This is a comprehensive course on PASSES from Houdini to Nuke. This course includes custom and default passes in detail for solids, particles, hair and volumes. Use of these passes will be demonstrated within The Foundrys Nuke compositing package.
This series will show you how to create UV maps efficiently in Houdini by using a readymade procedural UV plug-in or digital asset. After that you will use the digital asset to create some basic textures and composite them in Photoshop. This series also deals with using the Orbolt Smart 3D Asset Store.
Learn how to create a MoGraph style effect with dynamic motion without using any particles or dynamics at all. The whole effect relies entirely on SOPs which makes it easy to create, control, change and art direct.
In this modular rigging video youll be scripting with Python in Softimage, learning to read information from the scene using the Softimage SDK, creating and automating tasks, and generating a complete biped rig with custom IK solver using Python.
Unleash the power of NukeX 7 with this complete course and improve your compositing skills to get the finest results and make a difference with the quality of your work.