cmiVFX - High End Online Visual Effects Training

CMIVFX | 
2014
THE LEADERS IN HIGH END VIDEO TRAINING FOR THE VISUAL EFFECTS INDUSTRY
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    Exclusive Content

    For over 10 years, we at cmiVFX have been providing valuable lessons in both real world and experimental techniques that define the very fabric of the Visual Effects Industry. Our training material cannot be found anywhere else because we provide you with knowledge from mentors who have contributed to a number of the world's most famous movies, advertisements, and media. We operate based on your participation. Each and every sale funds new lessons and web development. Come be a part of the vfx community and join with thousands of others who have made cmiVFX their indispensable source for visual effects and computer training. (REGISTER HERE)

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    cmiVFX has the fastest growing mentor base from active professionals that are working in the industry today. Our Mentors and educators have built a complete learning experience with each and every video. We are a 100% profit sharing company. When you buy from us, you are buying directly from the mentors! (Join cmiVFX in a fair global partnership today)

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    New Releases

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    Modo and Zbrush Game Assets Workflow

    Learn to create a high-end game asset using Modo and Zbrush with varomix....

    Autodesk Flame Premium Migration Guide

    Autodesk Flame Premium Migration Guide

    Learn how to use Flame and Smoke in such a short period of time that afterwards you can immediately start your own project confidently.

    Living Creatures in Realflow Vol 01

    Living Creatures in Realflow Vol 01

    Learn how to use liquids and fluids with creatures. Well cover body liquids (such as blood, slime, and tears), wounds, and even tearing effects for skin and flesh using Realflows Hybrido solver.

    Nuke-Mari Workflows

    Nuke-Mari Workflows

    Salah Soltane teaches you match moving in Nuke, modeling in Maya, painting in Mari, and even final compositing. Youll definitely enjoy this course.

    Lua Scripting Language Quick Start

    Lua Scripting Language Quick Start

    Lua has become an extremely popular programming language, so much so that its achieved a critical mass of developers in the game industry, meaning Lua skills are transferable from company to company. Thats partly due to its speed and the ease with which developers can embed Lua into a game engine. Steve Champagne takes the viewer through obtaining and installing Lua, Lua fundamentals, and step by step examples of Lua scripts, embedding Lua in a C/C++ application, and extending Lua.

    Houdini Destruction Series: Missile Strike volume 2

    Houdini Destruction Series: Missile Strike volume 2

    Volume 2 of this project moves quickly as you create the details of the missile blast, work with materials and shading, discuss rendering, and look at ways to improve the effect.

    Houdini Fur Tools

    Houdini Fur Tools

    Laszlo L. Ujvari shows you how to use the Houdini Fur tools to create a convincing Lion Fur Animation and much more.

    Houdini Destruction Series: Missile Strike volume 1

    Houdini Destruction Series: Missile Strike volume 1

    This project is intense, so get ready to absorb a lot of useful techniques, methods and tricks to mak...

    Houdini Introduction to Dynamics

    Houdini Introduction to Dynamics

    Varomix DaGreit takes you into DOPs land with a fast and furious truck load of dynamics training compressed into a single training volume. We want to give you more education for your money and the video format is perfect for you to rewind and replay as much as you need.

    Cinema 4D Character Sculpting Services

    Cinema 4D Character Sculpting Services

    Chris Maynard takes the viewer through an artistic resolution of a strong character model while preserving UV and geometry exporting capabilities to 3rd party apps.N

    Houdini Animation Principles

    Houdini Animation Principles

    Become one of the top animators in the VFX industry by unlocking the secrets of Houdini’s node-driven system. Some of the most useful and flexible tools available to the character animator will be revealed in this video.

    Houdini Vein Work

    Houdini Vein Work

    Vidmantas Brukstus leads you through the making of a line-growing effect. The end result is a digit...

    3D Digital Environments Masterclass

    3D Digital Environments Masterclass

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    Houdini Cartoon Effect

    Houdini Cartoon Effect

    Hirai Toyokazu shows you how to make an anime-style cartoon effect and much more.

    Houdini Passes Master Class

    Houdini Passes Master Class

    This is a comprehensive course on PASSES from Houdini to Nuke. This course includes custom and default passes in detail for solids, particles, hair and volumes. Use of these passes will be demonstrated within The Foundrys Nuke compositing package.

    Tutorial Info

    CMIVFX iPhone Game Design Introduction Large Poster
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    Duration: 4.06.29

    iPhone Game Design Introduction

    cmiVFX has released a brand new learning series on iPhone game design, taught by Martin Knapp. Throughout each of the many lessons in iPhone Game Design for non-coders, students are introduced to a visual design language which allows them to create iPhone, iPad, and MAC OS games without the need to learn a single line of code. This series starts off by teaching students step-by-step the basics of game design before moving on to teach advanced concepts that will give you the ability to create advanced gameplay. By the end of this course, students will be able to move on and publish the games they have made in the iTunes app store or the Android Market place.


    • CMIVFX iPhone Game Design Introduction
    • CMIVFX iPhone Game Design Introduction
    • CMIVFX iPhone Game Design Introduction
    • CMIVFX iPhone Game Design Introduction
    • CMIVFX iPhone Game Design Introduction
    • CMIVFX iPhone Game Design Introduction
    • CMIVFX iPhone Game Design Introduction
    • CMIVFX iPhone Game Design Introduction

    Chapter Descriptions

    Where to download gamesalad


    This section will show you where you can download Gamesalad and how to install the software we will be using to creating your own games without the need for a single line of code.

    Launching the software


    This chapter introduces you to the welcome screen and gets you familiar with the initial windows.

    Reviewing the user interface


    Here we will review the different components and windows of the user interface.

    Accelerate behavior


    Here you will learn how to use the accelerate behavior to move graphics around your game.

    Accelerate towards behavior


    This section will show you how to use the accelerate towards behavior to move graphics toward a point on the screen.

    Animate behavior


    This part of the video will show you how to use the animate behavior to animate images.

    Change size behavior


    This training video will show you how to use the change size behavior to increase or decrease the size of a graphic in your game.

    Change velocity behavior


    This chapter shows you how to use the change velocity behavior to move graphics around your game.

    Collide behavior


    Here you will learn how to use the collide behavior to make graphics in your game collide with each other.

    Control camera behavior

    This chapter shows you how to use the control camera behavior to move a camera around your game scene.

    Destroy behavior


    This section teaches you how to use the destroy behavior to destroy actors and graphics in your game.

    Display text behavior

    Here you will be shown how to use the display text behavior to display text within your games.

    Move behavior


    Here you will learn how to use the move behavior to move graphics around your game.

    Move to behavior


    This chapter will show you how to use the move to behavior to move graphics to a specific point on the screen.

    Notes behavior


    In this section you will learn how to use the notes to behavior to organize your projects.

    Creating on screen controls


    This video tutorial will show you how you can use attributes to create on-screen controls--like buttons and D-pads--which are used to control your games.

    Adding sound and music


    This chapter teaches you how to add sounds and music to your games.

    Rotate behavior


    Here you will learn how to use the rotate behavior to rotate graphics.

    Spawn behavior


    This chapter will show you how to use the spawn behavior to create new graphics from other graphics.

    Working with physics


    In this section you will learn how to add physics simulations to your games.

    Creating on-screen controls

    This video tutorial will show you how you can use attributes to create on-screen controls like buttons and D-pads which control your games.

    --------

    Creating your first game

    Shooter part 1


    This chapter shows you how to set up your scene with artwork. You will also apply basic behaviors to your actors.

    Shooter part 2


    In this section you will learn how to set up more behaviors with the space rocks and add explosions.

    Shooter part 3


    This chapter will teach you how to use attributes to create a scoring system inside GameSalad.

    Shooter part 4


    Here you will learn how to set up a home screen and add a game-over screen.

    Shooter part 5


    This section will show you how to add music and sound to your game.

    About Martin Knapp


    Martin is a Creative Director who has been working in the 3D industry for over 10 years. He has worked for major 3D companies such as Pixologic and has taught classes at major film and game studios like Industrial Light and Magic and Ubisoft. He has served on the advisory board for the LA Film School and the Digital Animation and Visual Effects School. In addition to creating award winning work in the areas of advertising, web, and games, he has a passion for sharing his deep knowledge of the digital arts with others, and has created hundreds of hours of online training. He is an Autodesk and Pixologic certified instructor and self-admittedly is always a student himself as he never stops learning the latest tools and techniques.

    Project Contents


    All cmiVFX videos come with all the training materials you can need right from our website. No matter what time of day, your location, or how your feeling, cmiVFX will be there waiting for you!

    This video is available today at the cmiVFX Store: http://store.cmivfx.com/

    About cmiVFX


    cmiVFX is the leader in High Definition Video Training for the Visual Effects Community. Register for free and receive hours of free content at the cmiVFX Video-on-Demand Player. © 2013 cmiVFX | cmiStudios. All rights reserved.

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