cmiVFX - High End Online Visual Effects Training

CMIVFX | 
2014
THE LEADERS IN HIGH END VIDEO TRAINING FOR THE VISUAL EFFECTS INDUSTRY
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    For over 10 years, we at cmiVFX have been providing valuable lessons in both real world and experimental techniques that define the very fabric of the Visual Effects Industry. Our training material cannot be found anywhere else because we provide you with knowledge from mentors who have contributed to a number of the world's most famous movies, advertisements, and media. We operate based on your participation. Each and every sale funds new lessons and web development. Come be a part of the vfx community and join with thousands of others who have made cmiVFX their indispensable source for visual effects and computer training. (REGISTER HERE)

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    New Releases

    Houdini Craft Automobile System Volume 1

    Houdini Craft Automobile System Volume 1

    Do you wish that craft animation tools were available to you in Houdini? Want to drive your vehicles in real time? Youve come to the right place!

    Modo and Zbrush Game Assets Workflow

    Modo and Zbrush Game Assets Workflow

    Learn to create a high-end game asset using Modo and Zbrush with varomix....

    Autodesk Flame Premium Migration Guide

    Autodesk Flame Premium Migration Guide

    Learn how to use Flame and Smoke in such a short period of time that afterwards you can immediately start your own project confidently.

    Living Creatures in Realflow Vol 01

    Living Creatures in Realflow Vol 01

    Learn how to use liquids and fluids with creatures. Well cover body liquids (such as blood, slime, and tears), wounds, and even tearing effects for skin and flesh using Realflows Hybrido solver.

    Nuke-Mari Workflows

    Nuke-Mari Workflows

    Salah Soltane teaches you match moving in Nuke, modeling in Maya, painting in Mari, and even final compositing. Youll definitely enjoy this course.

    Lua Scripting Language Quick Start

    Lua Scripting Language Quick Start

    Lua has become an extremely popular programming language, so much so that its achieved a critical mass of developers in the game industry, meaning Lua skills are transferable from company to company. Thats partly due to its speed and the ease with which developers can embed Lua into a game engine. Steve Champagne takes the viewer through obtaining and installing Lua, Lua fundamentals, and step by step examples of Lua scripts, embedding Lua in a C/C++ application, and extending Lua.

    Houdini Destruction Series: Missile Strike volume 2

    Houdini Destruction Series: Missile Strike volume 2

    Volume 2 of this project moves quickly as you create the details of the missile blast, work with materials and shading, discuss rendering, and look at ways to improve the effect.

    Houdini Fur Tools

    Houdini Fur Tools

    Laszlo L. Ujvari shows you how to use the Houdini Fur tools to create a convincing Lion Fur Animation and much more.

    Houdini Destruction Series: Missile Strike volume 1

    Houdini Destruction Series: Missile Strike volume 1

    This project is intense, so get ready to absorb a lot of useful techniques, methods and tricks to mak...

    Houdini Introduction to Dynamics

    Houdini Introduction to Dynamics

    Varomix DaGreit takes you into DOPs land with a fast and furious truck load of dynamics training compressed into a single training volume. We want to give you more education for your money and the video format is perfect for you to rewind and replay as much as you need.

    Cinema 4D Character Sculpting Services

    Cinema 4D Character Sculpting Services

    Chris Maynard takes the viewer through an artistic resolution of a strong character model while preserving UV and geometry exporting capabilities to 3rd party apps.N

    Houdini Animation Principles

    Houdini Animation Principles

    Become one of the top animators in the VFX industry by unlocking the secrets of Houdini’s node-driven system. Some of the most useful and flexible tools available to the character animator will be revealed in this video.

    Houdini Vein Work

    Houdini Vein Work

    Vidmantas Brukstus leads you through the making of a line-growing effect. The end result is a digit...

    3D Digital Environments Masterclass

    3D Digital Environments Masterclass

    Learn how to build several real projects ranging from digital environments to commercial graphics.

    Houdini Cartoon Effect

    Houdini Cartoon Effect

    Hirai Toyokazu shows you how to make an anime-style cartoon effect and much more.

    Tutorial Info

    CMIVFX Houdini Mograph Title Design Large Poster
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    Duration: 04.16.39

    Houdini Mograph Title Design

    cmiVFX has released yet another awesome video on Motion Graphics in Houdini. This video gives you solutions to many specific challenges when dealing with text, vector logos, and bitmap logos in Houdini. Tired of C4D artists telling you that they can create effects with MoGraph that are not possible in Houdini? Sick of trying to tweak particle forces forever without getting the results you are looking for? Then you'll love this video. Houdini is the swiss army knife of 3D Packages. There's basically nothing it can't do, so let's go ahead and give those C4D artists a run for their money. At the end you'll have a procedural system that works with all kinds of input geometry and can be adjusted and customized for a bazillion different effects.


    • CMIVFX Houdini Mograph Title Design
    • CMIVFX Houdini Mograph Title Design
    • CMIVFX Houdini Mograph Title Design
    • CMIVFX Houdini Mograph Title Design
    • CMIVFX Houdini Mograph Title Design
    • CMIVFX Houdini Mograph Title Design
    • CMIVFX Houdini Mograph Title Design
    • CMIVFX Houdini Mograph Title Design
    • CMIVFX Houdini Mograph Title Design
    • CMIVFX Houdini Mograph Title Design
    • CMIVFX Houdini Mograph Title Design
    • CMIVFX Houdini Mograph Title Design
    • CMIVFX Houdini Mograph Title Design
    • CMIVFX Houdini Mograph Title Design
    • CMIVFX Houdini Mograph Title Design
    • CMIVFX Houdini Mograph Title Design
    • CMIVFX Houdini Mograph Title Design

    Chapter Descriptions

    Font SOP and its Problems

    Here we will take a close look at the font SOP and its features. We will also learn about the problems we might encounter when using Houdini's built in tools to extrude and bevel text.

    Font Preparation and Beveling

    Houdini is all about finding creative solutions. This chapter is dedicated to procedurally preparing and cleaning our text for extrusion and beveling. If you want to know the lightest and most robust way to bevel something, this is also for you.

    "Assetizing" our Work

    Digital Assets are deeply integrated into Houdini and they're a key part of its workflow. They will make your work reusable for you and others in your team.

    Vectors and Bitmaps

    Nobody out there only works with text. In Motion Graphics it's all about logos and icons. We will learn how to prepare and clean a vector as well as a bitmap logo and make them compatible with the assets we have built so far.

    Animation Curves

    Those flying cubes need a path to follow. This chapter will show you how to convert 3D Shapes into pointclouds and use those to generate animation curves. To make the effect more interesting we will add noise to the curves.

    Adding Interest

    Those cubes look a bit boring right now. We will spice things up a little by randomly changing their scale and rotation with the help of the almighty VOPSOP. This will instantly make your animations look a lot more interesting.

    Retime

    CHOPs is one of those things that make Houdini unique and a feature you will not find in any other 3D package. We will dive into this often overlooked context and use it to retime our animation.

    Lighting, Shading, and Rendering

    People who are familiar with Mantra will agree that it's a VERY competent renderer. It's not only useful for VFX (Particles, Fluids) but it's also very useful for simple things like flying mograph cubes and logos. We will setup a simple light rig and use the Houdini Surface Material to create a nice reflective material with subsurface scattering. Mantra's PBR is the perfect render engine for this animation and will take care of the rest so that it looks nice and clean.

    About the Instructor

    Dennis Weil is a German technical artist that started his journey with Houdini in 2009. He loves to mix art, science and coding and tries to improve in each of those fields equally. He's working as a Technical Director at WE CAN DANCE Animation Studio which he founded with his two colleagues Bjoern Simonsen and Sebastian Metz in 2009.

    WE CAN DANCE Animation Studio

    http://www.wecandance.de

    SideFX Houdini Apprentice - FREE Learning Edition

    http://www.sidefx.com/index.php?option=com_download&Itemid=208&task=apprentice

    Project Contents

    All cmiVFX videos come with all the training materials you can need right from our website. No matter what time of day, your location, or how your feeling, cmiVFX will be there waiting for you!

    This video is available today at the cmiVFX Store: www.cmivfx.com

    About cmiVFX

    cmiVFX is the leader in High Definition Video Training for the Visual Effects Community. Register for free and receive hours of free content at the cmiVFX Video-on-Demand Player. Copyright 2013 cmiVFX | cmiStudios. All rights reserved.

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