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Tutorial Of The Month
Tutorial Of The Month
We have opened up some of our library to the general public. All of our Apple Shake training is FREE now. Just register and watch. Not strings attached.
Launch the cmiPlayer system now.
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Flame Learning System
Flame Learning System
Flame 3D Matte Paintings
Flame 3D Matte Paintings
Flame Advanced Keying Concepts
Flame Advanced Keying Concepts
Softimage ICE For Production
Softimage ICE For Production
Flame Substance Noise
Flame Substance Noise
Softimage Scalar Data
Softimage Scalar Data
Blender Advanced Fluids
Blender Advanced Fluids
Blender Organic Modeling Techniques
Blender Organic Modeling Techniques
Unwrap and Bake
Unwrap and Bake
Texturing
Texturing
Shading and Fur
Shading and Fur
vRay Introduction
vRay Introduction
Fusion Basics
Fusion Basics
Fusion Masking
Fusion Masking
Fusion Advanced Particle Tactics
Fusion Advanced Particle Tactics
Fusion Sky Replacements
Fusion Sky Replacements
Fusion Image Replacements
Fusion Image Replacements
Fusion 3D Compositing
Fusion 3D Compositing
Fusion Crowd Replication
Fusion Crowd Replication
Fusion Common Particle Libraries
Fusion Common Particle Libraries
Fusion 3D Matte Paintings
Fusion 3D Matte Paintings
Fusion Expressions Lite
Fusion Expressions Lite
SPEED6 AURORA, LUNA AND SMOKE
SPEED6 AURORA, LUNA AND SMOKE
SPEED6 SNOW AND RIPPLE3D
SPEED6 SNOW AND RIPPLE3D
SPEED6 PUDDLE3D AND TEXTURE
SPEED6 PUDDLE3D AND TEXTURE
SPEED6 LIGHTNING, RAIN + BEAM
SPEED6 LIGHTNING, RAIN + BEAM
C4D Ultimate Learning System Vol 1
C4D Ultimate Learning System Vol 1
C4D Ultimate Learning System Vol 2
C4D Ultimate Learning System Vol 2
C4D Ultimate Learning System Vol 3
C4D Ultimate Learning System Vol 3
C4D Ultimate Learning System Vol 4
C4D Ultimate Learning System Vol 4
C4D Ultimate Learning System Vol 5
C4D Ultimate Learning System Vol 5
C4D Cloth Systems
C4D Cloth Systems
C4D Matte Painting Extractions
C4D Matte Painting Extractions
Thinking Particles & XPresso
Thinking Particles & XPresso
Introduction to Surface Modeling Techniques
Introduction to Surface Modeling Techniques
Houdini Procedural Cities
Houdini Procedural Cities
Houdini L-Systems Volume 1
Houdini L-Systems Volume 1
Houdini L-Systems Volume 2
Houdini L-Systems Volume 2
Houdini VEX SOPs Volume 1
Houdini VEX SOPs Volume 1
Houdini VEX SOPs Volume 2
Houdini VEX SOPs Volume 2
Houdini Fundamentals
Houdini Fundamentals
Houdini Procedural Modeling
Houdini Procedural Modeling
Houdini Fluid FX Integration For TD's
Houdini Fluid FX Integration For TD's
Houdini Intro To Particles
Houdini Intro To Particles
Houdini Shading & Rendering
Houdini Shading & Rendering
Refractive Materials and Caustics
Refractive Materials and Caustics
Introduction to Subsurface Scattering
Introduction to Subsurface Scattering
Houdini Road Generation
Houdini Road Generation
Houdini Road Generation 2
Houdini Road Generation 2
Houdini Empowering Digital Assets with PYTHON
Houdini Empowering Digital Assets with PYTHON
E3D Live Action and CG
E3D Live Action and CG
Live Action and CG 2
Live Action and CG 2
Intro to PYTHON
Intro to PYTHON
Beyond Digital Sculpting
Beyond Digital Sculpting
Automotive Rendering Techniques
Automotive Rendering Techniques
Photo-realistic Digital Painting
Photo-realistic Digital Painting
PFTrack 2nd edition
PFTrack 2nd edition
NUKE Keying And Compositing
NUKE Keying And Compositing
Nuke 3D Matte Painting Extraction
Nuke 3D Matte Painting Extraction
The training video covers the process from converting a 2D matte painting into a 3D scene fly through. The source materials included in this video are of the highest possible quality, and are worth thousands of dollars more than the video itself. We include the source at no extra charge for cmiVFX customers. We include a lesson on the differences between standard 3D software applications and Actions native 3D sub-system.
In this demonstration the instructor starts off by explaining the shot and then tracking the footage using Boujou. Once the live footage is tracked, its on to Maya to start blocking out the scene and incorporating CG elements. Everything from Ambient Occlusion, to Render Layers, to even Image Based Lighting is explained while in Maya. After all of the elements are rendered out of Maya, the last thing done is composing them together using Combustion and After Effects. This tutorial is perfect for those who want a solid foundation on how to take your 3D models and incorporate them seamlessly into Live Action video.