Learn how powerful your pipeline will become by using nodes rather than layers.
In the first volume of this two-part tutorial, we’re going to create a pipeline for processing and detailing terrain in Houdini 16.
Power vs Speed!
Follow along as Heba Hassan shows you just how powerful Autodesk Vred truly is. Heba will teach you how to use Vred to get you up and running rendering your scene faster than ever.
For over 16 years, we at cmiVFX have been providing valuable lessons in both real-world and experimental techniques that define the very fabric of the Visual Effects Industry. Our training material cannot be found anywhere else because we provide you with knowledge from mentors who have contributed to a number of the world's most famous movies, advertisements, and media. We operate based on your participation. Each and every sale funds new lessons and web development. Come be a part of the vfx community and join with thousands of others who have made cmiVFX their indispensable source for visual effects and computer training.
cmiVFX has the fastest growing mentor base from active professionals that are working in the industry today. Our Mentors and educators have built a complete learning experience with each and every video. We are a 100% profit sharing company. When you buy from us, you are buying directly from the mentors! (Join cmiVFX in a fair global partnership today)
The cmiVFX Subscription allows for you to get all the videos in the cmiVFX Library for whatever amount of time you specify. Even the new ones! You may subscribe and register just yourself or multiple users. To sign up multiple users, please contact email@example.com.
(After signing up, a PayPal button will be presented on your Settings page.)
Techniques for designing your concept art within Photoshop.
These are great previz and concept art skills that can be used in production. Even for a personal project, you wouldn’t just jump straight into designing a mech in Maya and spend months on it. You should be able to come up with some 2D concept artwork first. Once you’re happy with it and once it’s approved, then you go ahead and model it in Maya and Zbrush. These techniques can be used for speed painting, illustration, game design, graphic design; whatever you choose to use it for, you’ll be happy that you learned these skills.
After extensive research, Haji Gadirov shares with us how to create an amazing dust disintegration effect in Houdini.
Over 6 1/2 hours of content!
One of the more exciting sci-fi movie franchises to come around the last couple of decades has been the Alien series. A big part of that has been the care they put into the creature design. A favorite is the "Facehugger," and in this series, Greg Kulz will walk you through modeling, texturing, rigging, and animating a Facehugger.