Tr?id=215414482218848&ev=pageview&noscript=1
cmiVFX Logo

Houdini Cartoon Effect

Hirai Toyokazu shows you how to make an anime-style cartoon effect and much more.

Length: 1 Hour 35 Minutes 5 Seconds

Price: $39.95

Preview.

Houdini cartoon effect media 1385955227151 0
Houdini cartoon effect media 1385955227151 4
Houdini cartoon effect media 1385955227151 1
Houdini cartoon effect media 1385955227151 2
Houdini cartoon effect media 1385955227151 3
Houdini cartoon effect media 1385955249496 0

cmiVFX has just released an incredible, brand new Houdini training video called "Houdini Cartoon Effect." The mentor for this video, Hirai Toyokazu, shows you how to make your work in Houdini look like a high-quality anime drawing and you'll also learn a variety of stylistic techniques including simple expressions, dynamic explosions and pencil effects. In addition to all of this, Toyokazu's techniques can be used to improve the quality and efficiency of your work when you're not making cartoon-style animations as well. For more information about the content of this video, check out the chapter descriptions below, or watch our Vimeo teaser trailer.

Chapter Descriptions

This video is being released at a special promotional price of 39.95! Buy Today to save 20 bucks of our normal pricing!

The OBAKE Effect

"OBAKE" is a special motion blur effect that looks like the teeth of a saw are surrounding the moving object that you're working with. It's one of the traditional Japanese anime techniques. This chapter explains how to make an effect in the style of "OBAKE" using Houdini. Using this special motion blur allows you to create speedy animations with fewer frames and colors.

Solid Color Painting and Outlines

There are a variety of ways to create the outlines of the objects and Toyokazu explains them to you one by one. You can customize the outlines by using VOP network easily. For instance, it will more look like hand drawing by making a random thickness.

Explosions and Smoke

In this chapter you'll learn how to create an explosion with smoke by Pyro, and you'll learn how to make the effect much more dynamic by editing in a SOP network. Toyokazu explains how to convert the effect to Polygon by using OpenVDB.

Broken Pieces

Learn about controlling scattered pieces using the DOP network. This makes it easier to control the direction and timing of the pieces.

Painting Tones and the Diffusion Effect

This aim is to make cartoony explosions rather than the usual realistic Houdini output. It's very important to create an illusion of white color without using pure white.

Pencil Shading

This chapter explains how to make the image look like pencil drawings. It can adjusted to any situation. At the end of this chapter, Toyokazu talks about his favorite filter which is an effective filter not only for cartoonish images, but for any other type of image as well.

About the Instructor

Hirai Toyokazu is a designer in Japan. He became interested in computer graphics while he was majoring and learning programming at a university. After his time at the university, Hirai moved to Wuxi studio in China to guide other Stereo-3D artists as a professional. His interest made rapid progress, leading him to practical uses such as giving algorithm motions to objects in Houdini with Genetic Algorithm. Hirai later moved back to Japan and he settled down at Transistor Studio as technical director and VFX artist.

Special Thanks:

Junichi Akimoto

Junichi contributed many of the ideas that made this video possible. His articles on Houdini have been published regularly in the "CG World," which is the best CG magazine in Japan. Thank you Junichi.

Mina Moteki

Mina helped translate this video into English so that the training could be made available to a wider audience. Thank you Mina.

Project Contents

All cmiVFX videos come with all the training materials you can need right from our website. No matter what time of day, your location, or how your feeling, cmiVFX will be there waiting for you!

Availability:

Video-on-demand streaming is available through the website to subscribers. In addition, video files are available for download for those who directly purchase individual titles from their cart.

About Hirai Toyokazu

Hirai Toyokazu is a designer in Japan. He became interested in computer graphics while he was majoring and learning programming at a university. After his time at the university, Hirai moved to Wuxi studio in China to guide other Stereo-3D artists as a professional. His interest made rapid progress, leading him to practical uses such as giving algorithm motions to objects in Houdini with Genetic Algorithm. Hirai later moved back to Japan and he settled down at Transistor Studio as technical director and VFX artist.