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Houdini Craft Drifting Automobile System Volume 3

Learn the science behind drifting. This lesson teaches a powerful animation effect that can be progr..

Length: 4 Hours 24 Minutes 57 Seconds

Price: $59.95

Houdini Craft Drifting Automobile System Volume 3

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cmiVFX is delighted to bring you the final Houdini Craft Rigging and Animation video for this series. One of most exciting effects in vehicle motion is drifting, and in this video we'll use particles to make vehicles drift just like in real life. Be ready to learn a lot about particles!

DIGITAL ASSET APP INCLUDED!!!


We'll start by exploring the concept of drifting, and then we'll begin creating the simulation. Next we'll add the parameters necessary for this effect, like the rotation angle and the value of the road friction force where the vehicle is traveling. You can make the road slippery or rough. The motion that we'll have at the end will be procedural. Without this approach it would take a very long time for you to do this manually, but with this technique it's done by simply hitting the "skid brake" key on your keyboard. This is very useful knowledge for any animator or CG artist. The use and combination of different Houdini contexts is awesome and you have most likely never seen this approach in any other Houdini lesson. Enjoy!



------ Links to other videos in this series ------

Houdini Craft Automobile System Volume 1

https://cmivfx.com/store/589-Houdini+Craft+Automobile+System+Volume+1

Houdini Craft Automobile System Volume 2

https://cmivfx.com/store/594-Houdini+Craft+Automobile+System+Volume+2



Chapter Descriptions

Intro

To say that this video's project files are highly valuable would be an understatement. This is an application plugin for Houdini that lets you have real time control over vehicles in the viewport while recording. Software like this costs tens of thousands of dollars, now only under 60 bucks for you! How can you go wrong?

General Concept of Drifting Motion

We'll learn the basics of drifting and we'll see how it can be done using particles.

Building Skidding System

Using the Houdini CHOPS node we'll start to create the channel for skidding. With the particles network we'll build the skidding simulation, but we'll encounter some problems that need to be fixed and we'll learn the solutions.

Rest Velocity

To make the skidding happen just like real life, we'll need to learn about rest velocity in the skidding process. It will implemented in our Craft Tool with control parameters. An advanced level of particles manipulation is covered here.

Add Parameters Interface

We'll add the final touches on our skidding simulation and create all the required parameters.

How it Works

Here we'll explain the mechanics of our project, and you'll see how to complete the simulation.

About the Instructor

Alaliwi Hossam-Aldin is a VFX professional from Syria. He has a master's degree in mechanical engineering, and he has a vast amount of knowledge about physics, fluids, forces, rigging, and math, etc. He also likes traditional painting and he considers it to be one of his favorite hobbies. Alaliwi's love for CG started when he was at the university level studying AutoCAD 2D & 3D modeling for mechanical parts. He was searching for a more powerful tool, so he jumped up to using 3DSMax, and then Maya. Finally, he found the amazing world of SideFX, and For more flexibility, he chose Houdini as his primary tool for combining his art and science knowledge. Alaliwi is very interested in the power of Houdini. He has completed a wide range of professional projects using Houdini pyro and fluid dynamics. Alaliwi believes that taking care of every tiny detail is the best way to achieve a fantastic result.

If you have any questions you can send him an email: hossam01983@yahoo.com

Project Contents

All cmiVFX videos come with all the training materials you need right from our website. No matter what time of day, your location, or how you're feeling, cmiVFX will be there waiting for you!

Availability:

Video-on-demand streaming is available through the website to subscribers. In addition, video files are available for download for those who directly purchase individual titles from their cart.

About Hossam Aldin Alaliwi

Hossam Aldin Alaliwi

Alaliwi Hossam-Aldin is a VFX professional from Syria. He has a master's degree in mechanical engineering, and he has a vast amount of knowledge about physics, fluids, forces, rigging, and math, etc. He also likes traditional painting and he considers it to be one of his favorite hobbies. Alaliwi's love for CG started when he was at the university level studying AutoCAD 2D & 3D modeling for mechanical parts. He was searching for a more powerful tool, so he jumped up to using 3DSMax, and then Maya. Finally, he found the amazing world of SideFX, and For more flexibility, he chose Houdini as his primary tool for combining his art and science knowledge. Alaliwi is very interested in the power of Houdini. He has completed a wide range of professional projects using Houdini pyro and fluid dynamics. Alaliwi believes that taking care of every tiny detail is the best way to achieve a fantastic result.