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Houdini Sand Solver

This advanced video will take you through the steps of creating a sand solver in Houdini.

Length: 1 Hour 59 Minutes 40 Seconds

Price: $64.95

Preview.

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Another brand new advanced Houdini video from cmiVFX! We've brought back another one of your favorite mentors, Mehdi Salehi. This time we will show you how Houdini can be used for developing a sand solver. This tutorial does not use the “Grain Solver” tool which is available in Houdini 14. Instead we will develop a new tool based on “Flip Object” to simulate sand so Houdini 13 users can also follow this tutorial. By developing and using this solver based on Flip object, you can take advantage of flip simulation speed and you will also have various parameters available so you can control the behavior of flip object and achieve the desired results in a reasonable simulation time. Moreover, in this training video we will show you an excellent method that can be used to turn a low-resolution simulation into high-resolution simulation which will also speed up your workflow. You also can use this method for other simulations like “POP simulations” to convert your low-resolution simulation to high-resolution simulation. All this and more is included in this video. Enjoy!

Chapter Descriptions

Main Idea and Vectors

In this chapter we will take look at the basic knowledge that you will need to know before continuing the tutorial. This chapter describes the main idea and also provides an introduction to the mathematics of vectors. Don’t worry, it is not an advanced mathematics class!

Getting Started

In this chapter we will start creating the sand solver inside Houdini. We will begin by preparing the required nodes and making the changes that we will need for the next chapter.

Our First Sand Solver

Using the results from previous chapter and also our knowledge from chapter 01, we will continue and finish developing our first sand solver.

More Precise Simulation

In this chapter we complete the solver of previous chapter to have more precise simulation. We will solve the issues of the solver that we developed in previous chapter. The final network and solver are created in this chapter.

Speed and Resolution

It's time to develop a solution to convert the simulation to high-resolution. Simulating in high-resolution is very time consuming, so in this chapter we show how you can convert your low-resolution simulation to high-resolution.

About the Instructor

My name is Mehdi Salehi. I started my journey into the mysterious world of 3D and VFX about 11 years ago and I have worked as CG artist and VFX supervisor for many companies since then. It is my honor to be a member of the cmiVFX family. My Email is msalehi.164@gmail.com and my website is www.vfxhomeland.com. If you have any questions please feel free to contact me.

Project Contents

All cmiVFX videos come with all the training materials you need right from our website. No matter what time of day, your location, or how your feeling, cmiVFX will be there waiting for you!

Availability:

Video-on-demand streaming is available through the website to subscribers. In addition, video files are available for download for those who directly purchase individual titles from their cart.

About mehdi salehi

My name is Mehdi Salehi. I started my journey into the mysterious world of 3D and VFX about 11 years ago and I have worked as CG artist and VFX supervisor for many companies since then. It is my honor to be a member of the cmiVFX family. My Email is msalehi.164@gmail.com and my website is www.vfxhomeland.com. If you have any questions please feel free to contact me.