Houdini Procedural UV Editing
Length: 1 Hour 25 Minutes 12 Seconds
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This series will show you how to create UV maps efficiently in Houdini by using a readymade procedural UV plug-in or digital asset. After that you will use the digital asset to create some basic textures and composite them in Photoshop. This series also deals with using the Orbolt Smart 3D Asset Store.