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Photoshop-Maya Matte Painting

Explore the entire matte painting and set extension workflow from the first concept sketch to the final painting.

Length: 5 Hours 38 Minutes 17 Seconds

Price: $59.95

Preview.

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cmiVFX has released a brand new Large Scale Set Extension Digital Matte Painting video with mentor Rohit Nayak. Explore the entire matte painting and set extension workflow from the first concept sketch to the final painting. Gain experience by creating CG assets and painting over a lighting render, which is a commonly used work process for environments in production. Rohit demonstrates many photo manipulation and digital painting techniques in a very comprehensive manner. This video discusses a complete production pipeline for handling large-scale environments. We'll be spending most of our time in Photoshop, but we'll also use Maya for the basic lighting information and to get the perspective matching the base plate. This video is for artists of many different skill levels, and will provide something for everyone. Enjoy!

Chapter Descriptions

Introduction to Set Extension Matte Painting

Here we'll discuss the basics of matte painting and set extensions. You'll also get an overview of the regular tasks a matte painter has to deal with.

Workflow

In this chapter we'll take a brief look at the steps we'll follow to get the final output. This is a planning stage where we'll organize our project.

Perspective

One of the major characteristics of a good matte artist is perspective. This chapter is focused towards building a strong understanding of perspective which is useful in many environment design scenarios.

Finding the Vanishing Points

This chapter uses multiple images for analyzing one point, two point, and three point perspective.

Concept and Image Analysis

Concept art is one of the initial stages in the production pipeline and it's common for the matte painter to be responsible for it. When it comes to set extension, we'll stick to the color, lighting, and perspective in the base image. In this chapter we'll demonstrate the basic concept design phase using the base plate.

Modeling

This chapter will walk you through the basic process of modeling based on the camera and the plate. It also shows the process of making more detailed shapes in 3D based on the concept art. These days due to advancement in 3D tools it is easier and faster to design architectural concepts in 3D software.

Lighting and Rendering

This chapter talks about the basic lighting and rendering process. We'll learn how to get a decent render which will be used as a base for the matte painting in photoshop.

Matte Painting and Texture Painting Part 1

One of the best ways to get a realistic output is by using the base image where ever possible.

Matte Painting Part 2

This chapter talks about the process of using textures on the CG render.

Matte Painting Part 3

This final chapter will display various digital painting techniques used in production in order to finish the project.

About the Instructor

Rohit Nayak has a Bachelor of Engineering in Electronics and Telecommunication from the University of Mumbai and a diploma in Visual Effects from the Vancouver Institute of Media Arts. Due to his interest in engineering and software, he worked as a software developer in Data Consultancy Services for three years. He developed his skills as a matte artist along with his software job and started working as a freelance matte painter. Rohit is currently working as a matte painter/environment artist on feature films for major VFX studios based in Vancouver BC.


Website: artbyrohit.com
Email: artbyrohit@gmail.com
Facebook page: http://facebook.com/ArtByRohitNayak

Project Contents

All cmiVFX videos come with all the training materials you need right from our website. No matter what time of day, your location, or how you're feeling, cmiVFX will be there waiting for you!

Availability:

Video-on-demand streaming is available through the website to subscribers. In addition, video files are available for download for those who directly purchase individual titles from their cart.

About Rohit Nayak

Rohit Nayak

Rohit Nayak has a Bachelor of Engineering in Electronics and Telecommunication from the University of Mumbai and a diploma in Visual Effects from the Vancouver Institute of Media Arts. Due to his interest in engineering and software, he worked as a software developer in Data Consultancy Services for three years. He developed his skills as a matte artist along with his software job and started working as a freelance matte painter. Rohit is currently working as a matte painter/environment artist on feature films for major VFX studios based in Vancouver BC.