cmiVFX - High End Online Visual Effects Training

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2014
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    For over 10 years, we at cmiVFX have been providing valuable lessons in both real world and experimental techniques that define the very fabric of the Visual Effects Industry. Our training material cannot be found anywhere else because we provide you with knowledge from mentors who have contributed to a number of the world's most famous movies, advertisements, and media. We operate based on your participation. Each and every sale funds new lessons and web development. Come be a part of the vfx community and join with thousands of others who have made cmiVFX their indispensable source for visual effects and computer training. (REGISTER HERE)

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    New Releases

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    Tutorial Info

    CMIVFX Houdini Procedural UV Editing Large Poster
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    Duration: 01.25.12

    Houdini Procedural UV Editing

    Make UV mapping much faster and easier for yourself with this new tool and training video. cmiVFX has just released "Houdini Procedural UV Mapping" with Twan de Graaf. In computer graphics, you are likely to use textures to define the shape and color of an object. However, most of the time this will require a transformation from 2D to 3D when you want to apply a 2D texture to a 3D model. UV mapping, as this is called, can be a tedious process, so this series will look at ways to make this process easier in Houdini, specifically by using a plug-in or digital asset created by the author of this video. This digital asset has the capability to automatically create UV maps according to parameters set by the user and it will help with the texturing process itself as well. NOTICE TO VIEWERS: A first party plug-in and some third party models are required to follow along with this lesson. The plug-in can be downloaded as a trial and will work with the free apprentice version of Houdini and the example models can be downloaded for free.


    • CMIVFX Houdini Procedural UV Editing
    • CMIVFX Houdini Procedural UV Editing
    • CMIVFX Houdini Procedural UV Editing
    • CMIVFX Houdini Procedural UV Editing
    • CMIVFX Houdini Procedural UV Editing
    • CMIVFX Houdini Procedural UV Editing
    • CMIVFX Houdini Procedural UV Editing

    Chapter Descriptions

    Introduction

    In this chapter we will learn how to use the Orbolt Smart 3D Asset Store to install the tool that will be used throughout most of this series.

    UV mapping with built-in Houdini Tools

    Let's take a look into using the built-in UV mapping tools in Houdini. We will discuss the advantages and problems that these tools have. We also will create some simple procedural models test the tools on.

    UV mapping using procedural tools

    In this chapter we will be doing some UV mapping on a simple object using the tool we installed in the first chapter. We will with all of the basic UV features: planar and cylindrical projections, UV overlapping, mirroring, welding, and UV layout.

    UV mapping pre-built objects

    Now we will use the procedural tool again, but this time on objects loaded from disk. We will look at how we can prevent long wait times and we will also look into the different UV projection settings.

    UV mapping more complex objects

    In this chapter we will look at how to use the tool as a UV layout tool. We will learn how UV mirroring and overlapping can improve your UV layout.

    Procedural texturing

    Here we will make the final preparations in the UV map. We will look at the various textures that the tool can output and we will render the textures to disk.

    Compositing textures

    In the final chapter we composite the textures we created chapter 06 to a single diffuse texture using Adobe Photoshop. After that we will view the final result in Side Effects Houdini.

    About the Instructor

    Twan de Graaf is a recently graduated technical artist. He studied International Game Architecture and Design at the NHTV university in Breda, the Netherlands. Since 2011, after being introduced to the procedural power of Houdini, he embraced it and graduated on the subject of procedural modeling and pipeline creation in 2013. Twan has a love for creating video games and he loves the "puzzle-like" aspect of working things out procedurally. If you want to learn more about or contact Twan, you can visit his portfolio, subscribe to his YouTube channel, or visit his LinkedIn page by clicking the links below.

    Twan's portfolio is found here:

    http://www.twandegraaf.nl/

    Twan's YouTube channel:

    http://www.youtube.com/user/TwandeGraafTechArt/videos

    Twan's LinkedIn profile:

    http://www.linkedin.com/profile/view?id=230351568&trk=tab_pro

    LINKS:

    Procedural UV tool (the first chapter of the series also explains how to find the tool) http://www.orbolt.com/asset/Twan_de_Graaf::TdG_UVgen

    Chair model

    http://www.turbosquid.com/FullPreview/Index.cfm/ID/761188

    Humvee model

    http://www.turbosquid.com/FullPreview/Index.cfm/ID/650452

    Project Contents

    All cmiVFX videos come with all the training materials you can need right from our website. No matter what time of day, your location, or how your feeling, cmiVFX will be there waiting for you!

    This video is available today at the cmiVFX Store: www.cmivfx.com

    About cmiVFX

    cmiVFX is the leader in High Definition Video Training for the Visual Effects Community. Register for free and receive hours of free content at the cmiVFX Video-on-Demand Player. Copyright 2013 cmiVFX | cmiStudios. All rights reserved.

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