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The Facehugger Series Modeling Texturing Rigging and Animating

One of the more exciting sci-fi movie franchises to come around the last couple of decades has been the Alien series. A big part of that has been the care they put into the creature design. A favorite is the "Facehugger," and in this series, Greg Kulz will walk you through modeling, texturing, rigging, and animating a Facehugger.

Length: 6 Hours 38 Minutes 31 Seconds

Price: $59.95

Preview.

Over 6 1/2 hours of content!

Software Requirements:

Cinema 4D

Availability:

Video-on-demand streaming is available through the website to subscribers. In addition, video files are available for download for those who directly purchase individual titles from their cart.

Get Started:

Watch the first chapter for free.

About Greg Kulz

Greg Kulz

After studying film and sculpture at the San Francisco Art Institute, Greg Kulz began working full-time as an artist in the SF Bay Area. Always interested in experimenting with new techniques and methods, Greg turned to 3D motion graphics as his new medium in 2001. Since that time, he has worked on such projects as the Team America and WWE video games, Ironman, various short films and a number of product modeling contracts for corporate clients including Sony, Panasonic and Frito-Lay. Greg's first love remains character creation, but he also enjoys working with motion graphics, texturing, and modeling.