cmiVFX presents Creature Concept Design in ZBrush and Photoshop with Sergiy Bryukhovich. In this video, you'll learn to design, sculpt, and texture a fantastic creature in ZBrush and Photoshop and you'll also learn how to turn your creature model into a high-quality drawing. In addition to all of this, Sergiy's techniques can be used to improve the quality and efficiency of your work when you're making your own creatures. For more information about the content of this video, check out the chapter descriptions below, or watch our Vimeo teaser trailer.
In the first chapter, Sergiy will show you how to make simple sketch in photoshop and how to start the sculpting process in ZBrush. With the help of ZSpheres, you'll be able to get a base model for your creature quickly.
This is the longest and most important chapter of the sculpting process. Good detail work will significantly enhance your sculpt and it will add a personality to your creature. You'll want to spend as much time as possible on the details process.
In this chapter, you'll learn how to create textures for your creature. You'll learn how to use different techniques, focusing on a natural appearance. You'll also learn how to paint different details, how to add depth, and how to emphasize details with color.
In this last chapter, you'll learn how to combine different render paths in Photoshop. You'll also learn how to use photoshop to emphasize your creature's appearance and at the end of the chapter your final picture will look fantastic!
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